One way they did this is to make it compatible with mobile devices. While at the time of the original Piposh's release its target audience was a relatively small niche who understood computer games and how to operate them, in the 2010s the developers wanted to make the game accessible to the mass market. Ronen said they're "working out of the joy of creation" since its development cannot be justified from a financial perspective, noting that he closed Guillotine down in 2003 specifically due to a lack of sales. He has acknowledged that there had never been a logical business strategy behind Piposh, which extends to this title. Ronen has noted that the staff members resurrecting the game were once the generation that grew up on it, who genuinely want it to come back. The animation team consists of Adir Priewer working on character design and Amir Dwek designing the game world. Meanwhile, Gal Pasternak and Gal Hajaj are working on the technical aspects, while Elad Tabakov is managing the project. As with the 1999's Piposh, the brothers are writing the title. While the original game was created by only the Gluzmans, the new title has a team of seven people. While they were originally just toying with the idea, it became a reality when Elad Tabakov – a long-time fan of the series who had become aware of the conversation – brought the brothers to his hometown of Haifa to commence development. Having not seen each other since the development of the original Piposh in 1999, the duo met up in 2018 and found that Piposh was the first topic that came up. Ronen had resisted the urge to revisiting the series earlier, as "the trauma of creating a computer game of such a megalomaniac size is still well remembered" he empathised with a fan-made project from 2008 earlier that was cancelled early. Over the years, a large community of fans who loved and reminisced over the series "ran Facebook groups, organized events and constantly asked for a new game". The push for a new entry in the franchise had been organised by a grassroots movement for many years loyal fans had created two popular Facebook pages named "פיפוש / Piposh" and "חזי פיפוש", had regularly met up at Piposh conventions, and had been building anticipation. The original game's creators Renan and Roy Gluzman announced that after 20 years since working on the series together, they would reunite to reboot Piposh. The game was later released on April 1, 2021. This was later changed to a complete title released in early 2020. The new title was originally to be a 'four-part trilogy', with the first installment being released in September 2019. The point-and-click games center around the adventures of failed actor Hezi Piposh, and see players explore, collect items, and interact with characters to advance through the plot. Piposh ( Hebrew: פיפוש) is a 2021 episodic adventure video game and a reboot of the Piposh video game franchise which was developed by Israeli studio Guillotine from 1999 to 2003.
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